The thing when I’m playing older games, or almost any open world adventure game these days, is a game that doesn’t have paragliding from big heights just doesn’t feel complete. It’s so unsatisfying not being able to glide down from big heights. 😄 It’s both satisfying, and saves time.
BotW did something irreparable to me. And TotK just made it even stronger with its launch towers and sky layer.
The thing when I’m playing older games, or almost any open world adventure game these days, is a game that doesn’t have paragliding from big heights just doesn’t feel complete. It’s so unsatisfying not being able to glide down from big heights. 😄 It’s both satisfying, and saves time.
BotW did something irreparable to me. And TotK just made it even stronger with its launch towers and sky layer.