This sounds like somebody’s Saturday RPG session recap. Larian have managed to capture the spirit of this quite well!

What are some fun (non-spoilery) moments you’ve experienced?

  • @[email protected]
    link
    fedilink
    201 year ago

    Well I guess „the windmill incident“ isn’t really a spoiler anymore, but that one was fun as well.

    „Oh. There is… another switch. And it says… ah, yeah I guess that makes sense. Mh. Well that’s unfortunate now, isn’t it… … SORRY!“

    • @BeanEater
      link
      12
      edit-2
      1 year ago

      I too forgot how to read. A lever needs to be pulled, right? Monkey brain see lever, monkey pull lever. I haven’t laughed that hard in a while though

      • @[email protected]
        link
        fedilink
        81 year ago

        I wonder if there’s some repercussions down the line. Like, you walk into some village, meet the chief and his wife, and they tell you this story about their son, and you’re like:

        „Wow, that’s… uh, horrible. So sorry for your loss. Who would do that. My. (Gale. Gale! We need to leave. Now!) Oh look, is that our caravan, again, sorry for your loss, well, bye then!“

        • stopthatgirl7
          link
          fedilink
          71 year ago

          There actually is a repercussion, of sorts - if you manage to keep him alive through this, you see him again in another quest line and have to keep him alive, and if you do, he’ll make you a pair of gauntlets that are apparently fricking amazing (I haven’t got them yet; he said he’s making them and to come back later).

    • @paddirn
      link
      61 year ago

      After doing it right the first time in early access, I didn’t even think about it in the actual game and just strolled right up to it and pulled the first lever I saw… whoops.

    • @FooBarrington
      link
      41 year ago

      I only walked into the windmill yesterday, and I only used the “break” lever. Seems like I’ll have to go back soon :D

    • Ada
      link
      fedilink
      31 year ago

      Wait what? I saved the guy without any problems, and now I want to know how it goes wrong!

      • @[email protected]
        link
        fedilink
        21 year ago

        Hehe…

        Spoiler

        There’s one switch that stops the windmill and another one that speeds it up. The latter one makes the little man literally go ballistic. Apparently you can find his body somewhere not far away.

        • Ada
          link
          fedilink
          51 year ago

          scribbles notes for future playthrough