After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.

    • @BURN
      link
      English
      21 year ago

      From the little I’ve looked it doesn’t look terrible, but I’m not sure I’d pay for it myself