• @[email protected]
      link
      fedilink
      31 year ago

      It’s still way better than _final_fixed(2) version control.
      What do you propose to use as a version control for images?

      • @[email protected]
        link
        fedilink
        61 year ago

        Idk, but not anything that uses delta compression like git does.

        Game developers use Perforce and Plastic scm which is (supposedly) optimized for images and other binary assets. I’ve never used them, but I’m sure a less-overkill and open source alternative exists somewhere.

        • @[email protected]
          link
          fedilink
          51 year ago

          That’s the thing, everything that I could find is a huge project made for storing huge projects, costs a lot of money and requires effort to install and even use. Yeah, naked git basically stores new version of an image for every commit, but nothing beats the fact that you need like two commands to use it and it just works, and storage is very cheap this days. And if you add LFS, it even does some kind of storage compression.