Unity has changed its pricing model, and game developers are pissed off::Unity has announced that starting on January 1st, 2024, it will implement a new pricing model that will charge developers based on how many times a game was installed.

  • ÚwÙ-Passwort
    link
    English
    151 year ago

    So if i want to ruin a developer, I only need to install and deinstall all day?

      • @[email protected]
        link
        fedilink
        English
        161 year ago

        I’d be interested to know how they’re going to track this? They’d need to create some sort of fingerprint for each device, and store it together will all already installed games / software in some sort of database in perpetuity.

          • @MotoAsh
            link
            English
            91 year ago

            Nahh, they are absolutely fine charging the dev 100 times for the 100 times a GPU reviewer installed the game on a fresh system. That’s 100 billings! All they see is money.

        • Veloxization
          link
          fedilink
          English
          21 year ago

          Saw this screenshot on Mastodon. They won’t tell how they’re going to track it exactly but it sounds like some weird estimation work.

          2b75c0c16828af54

      • ÚwÙ-Passwort
        link
        English
        41 year ago

        Well, it makes it a bit harder to inflate the rates but not impossible.