@[email protected] to TechnologyEnglish • 1 year agoUnity deleted these terms, don't let them get outlemmy.todayimagemessage-square245fedilinkarrow-up12.15Karrow-down122file-text
arrow-up12.12Karrow-down1imageUnity deleted these terms, don't let them get outlemmy.today@[email protected] to TechnologyEnglish • 1 year agomessage-square245fedilinkfile-text
From The Internet Archive: https://web.archive.org/web/20201111183311/https://github.com/Unity-Technologies/TermsOfService/blob/master/Unity Software Additional Terms.md
minus-square@BuffaloxlinkEnglish1•edit-21 year ago Godot focus on the same niche Not exactly, Godot is 100% free and open source, Unreal is only partially. Edit: I misread, the meaning is that Godot and Unity is serving the same niche, which is true. Except for those who want true Open Source, then Godot is the clear choice.
minus-square@angrymouselinkEnglish4•1 year agoSorry, I was trying to say that Godot gas the same niche of unity, in the sense of both are widely used for indie and small games
minus-square@BuffaloxlinkEnglish3•1 year agoSorry, I misread, I can see what you mean now. And that’s true.
minus-squareMrScottyTaylinkfedilinkEnglish3•1 year agoI think he meant as the kind of games and Devs that use both tools. They broadly fit the same niche
Not exactly, Godot is 100% free and open source, Unreal is only partially.
Edit:
I misread, the meaning is that Godot and Unity is serving the same niche, which is true. Except for those who want true Open Source, then Godot is the clear choice.
Sorry, I was trying to say that Godot gas the same niche of unity, in the sense of both are widely used for indie and small games
Sorry, I misread, I can see what you mean now. And that’s true.
I think he meant as the kind of games and Devs that use both tools. They broadly fit the same niche
Yes, you are right, after reading again I can see that.