• @[email protected]
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    1 year ago

    Not the person you replied to, but I have a Steam Controller and a streaming device for my main library on my desktop, so I’m honestly torn.

    What do you think makes this better than such a setup? From my perspective, it seems like the main benefit is “Steam Controller with screen attached,” so it’s portable, and it has some limited* capabilities to install and play games locally.

    I’m not trying to detract, but having used my own setup for over five years, I wonder what it is I might be missing. What do you think?

    Edit: *Compared to a desktop with latest-gen or second-latest-gen hardware.

    • @[email protected]
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      111 year ago

      Limited capabilities? I haven’t found a game in my library it couldn’t play locally. The ui is great, the controls work well, and it can even be used to run desktop apps.

      • @[email protected]
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        11 year ago

        I should have qualified: *Limited compared to latest-gen desktop hardware.

        Because let’s be honest, no amount of tweaking will get you to that same level. But it’s obviously enjoyable and more than “just playable,” else we’d hear about it from a lot more people. My question was more geared towards “what is it that I’m missing out on” compared to what I have, not to passive aggressively wrinkle my nose at the console.

        • @[email protected]
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          21 year ago

          So you’re comparing a $400 portable to a $3k 1000 watt desktop?

          Yeah, if you have that desktop and a steam controller, that’s going to play better at home. If you want to play portably, or anywhere in your house like in bed next to your wife, the deck is excellent. You could even stream locally from you PC to the deck while laying in bed.

          • @[email protected]
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            11 year ago

            $3k 1000 watt desktop

            Mine is only 450-500 at most, and about half that cost (towards when GPUs began to come down). But I was just trying to ascertain how it compares to a gaming rig from current or a generation ago. If it can emulate and do 2D like a champ but struggles with 3D, that would factor into my decision. I don’t mind lowering settings, but I do if they always have to be “Low.” I did my time on a GTX 960M—not doing that again, insomuch as it’s up to me.

            But from the other answers, it sounds like it is both capable and has some unique use cases that my SFF desktop couldn’t fill. With the community support and ever-growing list of tweaks and tools, I think it might be on my shortlist for the next sale.

        • @[email protected]
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          21 year ago

          Well, it’s a great machine for emulators, for one. I setup Retrodeck as a single flatpak, then was able to dump my ROM collection into some folders and it used EmulationStation Desktop Edition combined with some pre-defined mappings and pre-configured emulators to have a retropie-style interface with almost no setup effort on my end (and the setup you do do is well documented on their site).

          Now I have my entire library of games, new and old, available to play on a machine with super comfortable controls built-in, in a smaller form factor than a laptop plus controller.

          And this is coming from a guy with Moonlight installed on my AndroidTV so I can stream my main gaming rig to it.

            • @[email protected]
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              31 year ago

              Couple reasons:

              RetroDeck is a flatpak and EmuDeck is basically a script that installs a bunch of custom stuff directly and configures it. I like the flatpak ecosystem and it makes more sense to me to do it that way so it’s self-contained. Seems like it’d be cleaner to remove/update/move the installation and less likely to break due to a SteamOS update

              EmuDeck is working on Windows/ROG Ally support, while RetroDeck is just for Linux and dev priorities are still fully focused on the Deck

              RetroDeck supports a couple fewer systems than EmuDeck, but they both cover all of the ones I care about personally.

              RetroDeck is also more closely partnered with EmulationStation-DE

                • @[email protected]
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                  1 year ago

                  IMO it is. They put a bunch of “oh it’s still early days” kinda warnings on their github page but for me it was pretty much plug and play

                  • Privatepower42
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                    01 year ago

                    @entropicdrift okay, I’m having issues with the rom transfers. The way I have my rom set up is that each game has its older folder. So, RE2 folder has .cue 1 and .cue 2 and the .m3u file. I put that folder in the psx folder and now retrodeck sees it as separate files and the .m3u file won’t launch. Actually , no Psx game launches.

    • @[email protected]
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      1 year ago

      If your setup works for you I wouldn’t bother changing, but for me going from steam link to deck has been night and day. Running the games locally has been a massive experience improvement for couch coop, while the portability is great for unwinding away from my desk. No input lag, no weird video artifacts, things like that made it worth running locally for me.

      Running the games locally also provides the ability to play games without an Internet connection, like at a park or cafe.

      • @[email protected]
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        21 year ago

        Thanks for the explanation! That makes a lot of sense, and I’ll have to give it some thought.

        Running the games locally has been a massive experience improvement for couch coop

        Can you explain this one a bit more? Can you connect multiple together, like a WLAN party, or do you mean like playing the same online game together on a couch?

        • @[email protected]
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          21 year ago

          I’m not sure about their response, but I’ve had success using it with a usb adapter to play couch coop on a tv without needing a dedicated console.

        • @[email protected]
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          1 year ago

          Wellll you could connect multiple together like a WLAN, but I meant specifically local multiplayer on a single system. Games like KeyWe, It Takes Two, Sackboy big adventure, overcooked, etc is my main use for having my deck docked.

          When streaming games with 4 bluetooth controllers going there was a lot of input delay, that problem has been totally solved by running locally on the deck. Of course I could have probably built a gaming capable HTPC or similar, the deck is just a PC after all.

          • @[email protected]
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            11 year ago

            Hmm, I had been thinking about building/getting an SFF PC for streaming, but maybe this would be a good option…