Windows Copilot is an AI feature that launches in October 2023 officially on Windows 11. It may show third-party ads to users, which is a problem in itself.
lol. What? Unless your personal computer is actually a backend server for heavy infrastructure, then a Mac can probably do it.
Computers are just tools, and a personal computer running MacOS can do more or less the same as one running Windows. One tool might be better optimized than the other, like gaming on Windows, but that’s about it.
Now, you might strongly prefer one, or not know how accomplish what you want on the other, but that doesn’t mean it can’t do it. It just means you don’t know how.
MacOS would be a complete write-off except thankfully it has some POSIX compatibility and standard Unix tools work on it (with varying degrees of success, but much more success than trying to create Unix environments on Windows)
If it didn’t have that then it’d be as useless as Windows
Apple will gladly do everything in their power to make developers resent creating things for macs, but they are compensating it by porting Proton to it now.
Yes, there has been native eGPU support since at least MacOS 10.13. That doesn’t mean it’s better at gaming then your Windows desktop, just that it can, which is what I said.
eGPU support! 🤣 Great, you can play iPhone games. Run Cyberpunk 2077 on your “Apple silicon” and let me know how it goes. Get serious, Macs don’t game. I also use a PS5 controller with my PC using DS4 Windows? Does Mac do that?
lol. What? Unless your personal computer is actually a backend server for heavy infrastructure, then a Mac can probably do it.
Computers are just tools, and a personal computer running MacOS can do more or less the same as one running Windows. One tool might be better optimized than the other, like gaming on Windows, but that’s about it.
Now, you might strongly prefer one, or not know how accomplish what you want on the other, but that doesn’t mean it can’t do it. It just means you don’t know how.
MacOS would be a complete write-off except thankfully it has some POSIX compatibility and standard Unix tools work on it (with varying degrees of success, but much more success than trying to create Unix environments on Windows)
If it didn’t have that then it’d be as useless as Windows
I have a top end gaming PC with an RTX 4090. Does Mac even install Nvidia drivers? It sure as fuck doesn’t run games!
Apple will gladly do everything in their power to make developers resent creating things for macs, but they are compensating it by porting Proton to it now.
Yes, there has been native eGPU support since at least MacOS 10.13. That doesn’t mean it’s better at gaming then your Windows desktop, just that it can, which is what I said.
eGPUs aren’t supported on Apple silicon.
Latest supported Nvidia GPUs are from the 10xx series up to macOS 10.13.6. 10.14 and up only support Kepler based GPUs, like GTX 770
eGPU support! 🤣 Great, you can play iPhone games. Run Cyberpunk 2077 on your “Apple silicon” and let me know how it goes. Get serious, Macs don’t game. I also use a PS5 controller with my PC using DS4 Windows? Does Mac do that?
Jesus Christ you’re a dense dork.
eGPU = External GPU (over Thunderbolt), not embedded GPU or whatever else you imagined.
Maybe you should reread your original comment about “Macs can’t do half the stuff a PC can”, which I was responding to.
I don’t even use a Mac, but I’m not a dipshit fanboy convinced of the supremacy of Windows, or any OS.
You said something dumb, I corrected it. You keep saying dumb shit, but I can’t fix stupid, so I’m out. Peace.
What I said was, “Half of the shit I do on a PC, a Mac isn’t capable of” which is still true. Mac doesn’t even natively run Cyberpunk!
Mac might not, but I have no problem playing it on PopOS.