Information hiding. Blender is near unusable unless you have a guide open of every key combination. Some combinations are just extremely well hidden but more often than not they literally don’t even exist in drop down or right click menus. What makes things even worse is that guides just uncritically tell you to press key combinations without explaining what each button actually does, so while you do learn how to use the program you don’t gain an understanding of what you’re even doing in the first place, so when they update and change all the UI elements around you’re left completely in the dark and have to relearn everything from the ground up.
To be an extent of this probably : removing an option “to not confuse the user” aka the Apple way, or the Gnome way. “What do you mean the user actually has a brain and may benefit from choice? Who actually needs a custom DNS?”
While I agree in principle (discoverability is important) the sheer amount of key board hotkeys in a complex program like blender makes it impossible to list every combination in a drop down menu or similar. I only use blenders most simple tools, but to be honest I like the amount of information displayed to me. E.g. if I press z I get a wheel selection to switch between wireframe and other view modes. I can use the mouse to select, or the hotkey that is shown next to the options.
I always set up space bar to open Blender’s “search” function. I literally have no idea where certain actions are, but that I can type it out and find it without having to fiddle along menus is a godsend.
Also, I think the last “real” UI update was from 2.79 to 2.8, no? Haven’t noticed much difference in UI placement or shortcuts since 2.8
Information hiding. Blender is near unusable unless you have a guide open of every key combination. Some combinations are just extremely well hidden but more often than not they literally don’t even exist in drop down or right click menus. What makes things even worse is that guides just uncritically tell you to press key combinations without explaining what each button actually does, so while you do learn how to use the program you don’t gain an understanding of what you’re even doing in the first place, so when they update and change all the UI elements around you’re left completely in the dark and have to relearn everything from the ground up.
To be an extent of this probably : removing an option “to not confuse the user” aka the Apple way, or the Gnome way. “What do you mean the user actually has a brain and may benefit from choice? Who actually needs a custom DNS?”
Middle mouse? What’s that?
While I agree in principle (discoverability is important) the sheer amount of key board hotkeys in a complex program like blender makes it impossible to list every combination in a drop down menu or similar. I only use blenders most simple tools, but to be honest I like the amount of information displayed to me. E.g. if I press z I get a wheel selection to switch between wireframe and other view modes. I can use the mouse to select, or the hotkey that is shown next to the options.
I find vscode’s system much better than blender’s.
In vscode you just press F1 and type whatever you want to do.
I rarely use blender, therefore every time I want to use it I have to relearn every hotkey.
On vscode you just explain what you want to do, and chances are high that you’ll find the command. You can also easily bind hotkeys to commands.
I always set up space bar to open Blender’s “search” function. I literally have no idea where certain actions are, but that I can type it out and find it without having to fiddle along menus is a godsend.
Also, I think the last “real” UI update was from 2.79 to 2.8, no? Haven’t noticed much difference in UI placement or shortcuts since 2.8