To each their own. But man imagine if you have a collection of stuff that has a large name, and then having to figure out a short name other than e when iterating. I hope you’re not iterating over chemical names 😬
Well in a vacuum yes sure, you’re right, but in practice there’s always some context. x and y could be referring to axes, where an addition makes little sense. However lhs and rhs make more sense if you’re overloading an operator
This makes me want to write a function for you to add to numbers where the variables are leftumber and rightnumber, instead of x and y.
if “left” and “right” were relevant for addition, they would indeed be better names
Are you against using a single letter variable like e for element in iterating over things?
yes
To each their own. But man imagine if you have a collection of stuff that has a large name, and then having to figure out a short name other than e when iterating. I hope you’re not iterating over chemical names 😬
No need to be over-descriptive. Anything at all more specific than
e
will probably be a better nameLhs and rhs are much better than x and y
In what way? If you encountered a function that had x and y which just added them together, that’s not readable enough?
Well in a vacuum yes sure, you’re right, but in practice there’s always some context. x and y could be referring to axes, where an addition makes little sense. However lhs and rhs make more sense if you’re overloading an operator
Implementing add (and other math operations) in rust for your types has the type signature self and rhs (right hand side).