I usually play games on “normal” difficulty these days, for a balanced challenge. However, I don’t particularly enjoy boss fights, or at least I don’t enjoy the extra challenge associated with them. Was thinking it would be nice if games had a separate setting so I could just set boss fights to “easy”, while not making the rest of the game less challenging as well.

  • ArmoredCavalryOP
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    111 year ago

    Right? When I was a kid I would specifically enjoy the “challenge” of trying to beat something over and over. Nowadays though… I just like playing a game for the experience. I still like feeling “progression”, so things go from difficult to easy as my character advances. But having to repeat something multiple times? Eh… just not my jam anymore.

      • @SpaceNoodle
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        21 year ago

        Same, but I also already have a job, and I don’t want a game to just be more work.

        • @[email protected]
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          1 year ago

          In the end, it’s personal preference, and so both play styles should ideally be supported.

          I love a challenge, it’s how I relax. If something isn’t challenging for me I quickly get bored and stop playing. I basically need my brain to be stimulated and thinking and trying to properly relax. Which is why I often trend towards “hardcore” or difficult/brutal games.

          • @SpaceNoodle
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            21 year ago

            There’s a difference between a challenge and a slog.

            • @[email protected]
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              11 year ago

              Again, personal preference. What I consider a fun challenge you would 100% consider a slog.

              • Cybersteel
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                11 year ago

                Not really. There’s a quote a big line between a good old fun and being a fuckin masochist

    • @rustyriffs
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      11 year ago

      I used to feel like I didn’t get my money’s worth until I beat a game. That quickly fell out. I just measure a game’s worth by my enjoyment of it now.