• @SpaceNoodle
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    221 year ago

    Data compression is not inherently lossy.

    • @[email protected]
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      fedilink
      141 year ago

      And even lossy compression is not inherently bad. AAC is completely indistinguishable from lossless for most people and hardware setups, and very close anyway when it’s not. It uses a fraction of the space, though. (Not a comment on game dev practices, more a comment on compression.)

      • @Katana314
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        English
        11 year ago

        I think I’ve been told that AAC uses just enough CPU to decode that developers don’t want it. Even that assessment could be wrong.