• @[email protected]
    link
    fedilink
    English
    -711 months ago

    I loved Half-Life and played through it several times to get all the details. However, watching the 25 year anniversary about it is about as boring as watching the anecdotes from some old rock band describing their amplifier setup in the 1970s. I’s interesting in some technical historical way, but it also seems soo out of touch with what’s happening today. These guys aren’t going to put out a new banger.

    • @deranger
      link
      English
      15
      edit-2
      11 months ago

      I didn’t find this boring whatsoever. It was great seeing the creation process of such a foundational game.

      Why does to have to be relevant to modern gaming?

      Also, I’d love some old band talking about their pedals, and I’m not a musician. It’s cool to see how the creative process works, no?

    • @bluespin
      link
      English
      1011 months ago

      Not sure whether or not it was the same team, but Half-Life: Alyx was incredible

      • @drekly
        link
        English
        211 months ago

        and most people don’t realise how it ended, but keep bitching about hl3

          • @drekly
            link
            English
            210 months ago

            Well, then they should shut up about half-life until they’ve played all the half-life already released.

    • @[email protected]
      link
      fedilink
      English
      711 months ago

      Your analogy sucks because knowing your tools, even old ones, is important in both of the fields you’re talking about. Funk and soul are using old music tools to create new and unique sounds in their genres regularly (see vulfmon). You apparently just hate the history of music/gaming or have no interest and that’s fine, but you are a FOOL to think these tools can’t still be used today. Low fidelity is a choice you can make that has no actual bearing on the final product’s quality overall (See Lethal company).