• @uis
    link
    11 year ago

    Text-based minecraft

    • @Soleos
      link
      11 year ago

      Right, but then someone will rebuild Minecraft in text-based Minecraft with a 3D rendering engine displayed through ASCII

      • @uis
        link
        11 year ago

        Sounds doable. Something like 192x108 characters should work great on software rasterizer. For heavy loads you can use paletted mode of GPU.