• @uis
      link
      110 months ago

      Text-based minecraft

      • @Soleos
        link
        110 months ago

        Right, but then someone will rebuild Minecraft in text-based Minecraft with a 3D rendering engine displayed through ASCII

        • @uis
          link
          110 months ago

          Sounds doable. Something like 192x108 characters should work great on software rasterizer. For heavy loads you can use paletted mode of GPU.