• @schmidtster
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    -97 months ago

    All there is here is a difference in perspectives on what good design should be.

    You agree with Elden Rings marketing and I don’t since there’s other games that do things differently but better too. Different strokes for different folks.

    But hey, insult me, that’ll make people want to accept your opinion lmfao.

    • @[email protected]
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      97 months ago

      You threw insults first, you said I fell for the marketing, rather than acknowledging that I had a different opinion.

      You still never answered what you actually want, just a vague “scaling” desire despite the game already having scaling, and there being countless types and formulas for scaling. We can’t even discuss anything if you won’t say what you think can do it better, lol.

      • @schmidtster
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        -7
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        7 months ago

        I acknowledge your different opinion many comments ago. And I asked a question, that’s not insulting.

        And yes I have, you’ve ignored it.

        • @[email protected]
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          97 months ago

          I directly asked you what you wanted. You said “scaling,” that’s nothing without specifying what you actually mean. That’s like saying “sword” would fix Elden Ring, lol.

          You clearly don’t want to actually talk, just virtue signal.

          • @schmidtster
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            -6
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            7 months ago

            I said more than that, must have missed it on your high horse.

            • chingadera
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              47 months ago

              If you’re wrong, just quentuple-down.