Day 2: Cube Conundrum


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  • bugsmith
    link
    fedilink
    3
    edit-2
    1 year ago

    Late as always, as I’m on UK time and can’t work on these until late evening.

    Part 01 and Part 02 in Rust 🦀 :

    use std::{
        env, fs,
        io::{self, BufRead, BufReader},
    };
    
    #[derive(Debug)]
    struct Sample {
        r: u32,
        g: u32,
        b: u32,
    }
    
    fn split_cube_set(set: &[&str], colour: &str) -> Option {
        match set.iter().find(|x| x.ends_with(colour)) {
            Some(item) => item
                .trim()
                .split(' ')
                .next()
                .expect("Found item is present")
                .parse::()
                .ok(),
            None => None,
        }
    }
    
    fn main() -> io::Result<()> {
        let args: Vec = env::args().collect();
        let filename = &args[1];
        let file = fs::File::open(filename)?;
        let reader = BufReader::new(file);
        let mut valid_game_ids_sum = 0;
        let mut game_power_sum = 0;
        let max_r = 12;
        let max_g = 13;
        let max_b = 14;
        for line_result in reader.lines() {
            let mut valid_game = true;
            let line = line_result.unwrap();
            let line_split: Vec<_> = line.split(':').collect();
            let game_id = line_split[0]
                .split(' ')
                .collect::>()
                .last()
                .expect("item exists")
                .parse::()
                .expect("is a number");
            let rest = line_split[1];
            let cube_sets = rest.split(';');
            let samples: Vec = cube_sets
                .map(|set| {
                    let set_split: Vec<_> = set.split(',').collect();
                    let r = split_cube_set(&set_split, "red").unwrap_or(0);
                    let g = split_cube_set(&set_split, "green").unwrap_or(0);
                    let b = split_cube_set(&set_split, "blue").unwrap_or(0);
                    Sample { r, g, b }
                })
                .collect();
            let mut highest_r = 0;
            let mut highest_g = 0;
            let mut highest_b = 0;
            for sample in &samples {
                if !(sample.r <= max_r && sample.g <= max_g && sample.b <= max_b) {
                    valid_game = false;
                }
                highest_r = u32::max(highest_r, sample.r);
                highest_g = u32::max(highest_g, sample.g);
                highest_b = u32::max(highest_b, sample.b);
            }
            if valid_game {
                valid_game_ids_sum += game_id;
            }
            game_power_sum += highest_r * highest_g * highest_b;
        }
        println!("Sum of game ids: {valid_game_ids_sum}");
        println!("Sum of game powers: {game_power_sum}");
        Ok(())
    }