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Runtime Break start
3h 56m 2h 00m

Episode 4: Disparate Pieces

Last we left off, our group of adventurers had found their various individual fates come together here in the city of Trostenwald, where they had attended a carnival that had blown into town, had watched a horrible occurrence happen where one of the older attendees transformed into this terrifying zombie creature. Upon defeating it, you were all put under investigation as possible culprits for the reason that it occurred. In trying to wander the city to investigate and try and clear your name, you eventually found that there was a fiend hiding amongst these carnival workers. This large devil-like toad creature, which through some research you had found to actually be called a “Nergaliid”, had killed two more of the guards, leaving you to fend with their transformed forms, and then fled deep into the center of the Ustaloch Lake. Upon gathering your supplies after a night’s rest, you managed to, through the trade of a bottle of wine, get passage across the lake onto the central island, which at one time housed the abode of a witch that had long collapsed.
Waiting for nightfall, you approached the center of the grove that existed there on the island and found near this ruin this same fiendish nergaliid, as well as Toya, the 12-year-old dwarf girl who had been affixed to him for the performances in the carnival. You did battle with this large fiendish entity who summoned a cluster of imps and managed to knock a few of you pretty heavily to the ground before you finished it off. We left off as you all were finishing licking your wounds, catching your breath, and now as the moonlit night gets its darkest in the sky, you figure out what the next step is in gathering means of absolving yourselves of suspicion. As you’ve all now taken a moment to yourselves, you can hear the sound of the nearby crickets getting more and more deafening as the silence crawls over the center of the lake.
Toya, the young girl, still lies unconscious. The remains of the devil toad, still partially burnt from the final blow delivered by Fjord, are mostly intact above its shoulders, head, and its legs.


Previous Episode “The Midnight Chase”

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    ♪Episode Song References♪

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    Highlights

    • 00:35:10 Beau’s apology. “Sorry for choking you with my stick…”
    • 00:39:30 Nott the Best Dock Loaders
    • 00:44:10 Jester’s deception attempt with a Mickey Mouse voice.
    • 00:47:67 Sam rolls a zero (3 with a (-3) modifier) adding to a comical chain reaction of failed rolls, leading to Matt snarfing his beverage.
    • 01:38:28 Nott the Best Detective Agency closes their first case.
    • 01:43:35 Marisha’s first nemesis of the campaign is Toya, a 12-year old orphan from the defunct carnival.
    • 01:50:23 Jester:“Yeah. Life does need things to live.”
      Mollymauk:“That’s a stupid phrase.”
    • 02:12:30 The Interrogation of Beauregard Lionette
    • 02:51:00 Caleb treats himself and Nott to a bath.
    • 03:04:00 Amazing map by designer Deven (@devenrue), Mistress of Maps, who’s birthday occurs on the show’s airing.
    • 03:06:34 Beau:“This town blows.”
      Fjord:“She’s right fucking there (villager giving directions).”
      Beau:“I don’t care.”
    • 03:15:35 Molly looks for drugs at the Natural Remedies store.
    • 03:18:51 Matt:“Hey guys, we’re dealing D&D drugs.”
      Sam:“DnD Beyond, everybody. Our sponsor for the evening.”
    • 03:29:45 Nott makes an offering of flowers to Yasha to avoid her wrath.
    • 03:30:03 Jester:“I love flowers, did you get me any?”
      Nott:“I didnt, because you’re less of a threat.”
      Jester:“You don’t know that.”
    • 03:31:00 Caleb:“It looks like somebody was very nice to you the night before, over and over again.”
      Beau:“Oh, she was.”
    • 03:35:10 Nott the Best Detective Agency closes the mystery of who Yasha needed to talk to, aka, The Case of the Grey Giant’s Rendezvous.
    • 03:40:43 Nott:“The wagons be hitched. Hee-haw!”
    • 03:41:50 Fan Art Moment Fjord and Nott spurring the horses too early, forcing the rest of the team to comically chase the wagon.