• @edgemaster72
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    3610 months ago

    Pretty sure the consequence of failing to climb the rope is 1d6 bludgeoning damage per 10 feet fallen

    • brianorca
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      1010 months ago

      Failing to climb is not the same as falling off. I could safely go down a rope any day. But climbing more than a foot? Not happening.

      • @Maalus
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        710 months ago

        Then you get 1d6 dmg for every 10 foot fall. Which is 0, because you fell a foot.

      • SSTF
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        310 months ago

        In boots it is quite easy (if time consuming) to worm your way up by wrapping the rope on one foot and stepping on it with the other.

    • ddh
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      fedilink
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      910 months ago

      Or cast Burning Hands as a bonus action