Oh man I’ve always loved the angular aesthetics of Japanese game consoles. They really looked like the equipment I hoped would become the future of computer aesthetics when I dreamed of a digital future in the early 80s.
Our equivalent to the APF TV Fun was the Magnavox Odyssey though its controllers were separate and they did have a reset button but I don’t recall any game function other than the dials. My neighbor had one but his son always wanted to play on our Atari instead so I never actually got a chance to see what the Magnavox paddles could do.
It’s amazing how far we’ve come, in game and peripheral design. In a lot of ways the disappointment of not having the ‘retrowave aesthetic’ as the mainstream for electronic hardware is lessened by just how f%&kdamn amazing games look nowadays.
My first game controller only had one button.
My first game controller had no buttons.
https://en.m.wikipedia.org/wiki/APF_TV_Fun_series
Oh man I’ve always loved the angular aesthetics of Japanese game consoles. They really looked like the equipment I hoped would become the future of computer aesthetics when I dreamed of a digital future in the early 80s.
Our equivalent to the APF TV Fun was the Magnavox Odyssey though its controllers were separate and they did have a reset button but I don’t recall any game function other than the dials. My neighbor had one but his son always wanted to play on our Atari instead so I never actually got a chance to see what the Magnavox paddles could do.
It’s amazing how far we’ve come, in game and peripheral design. In a lot of ways the disappointment of not having the ‘retrowave aesthetic’ as the mainstream for electronic hardware is lessened by just how f%&kdamn amazing games look nowadays.