• @ampersandrew
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    29 months ago

    Just because Hellblade 2 runs at 30 FPS, it doesn’t mean it’s optimized worse than Metal Gear Solid 2. There’s way more being processed per second in order to render Senua than there is to render Raiden, and it’s a trade-off that the developers decided was worth it, even if you and I disagree. That still doesn’t mean it’s poorly optimized.

    • @steeznson
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      09 months ago

      Generally agree but there’s a good chance it is less optimized than MGS2 because that game pushed the hardware to its limits

      • @ampersandrew
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        29 months ago

        If you can’t understand why some games can run at 60 and others can’t, then I can’t help you.

        • @[email protected]
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          -29 months ago

          I completely understand it. Publishers want pretty graphics at all cost and give 0 time for developers to optimize it

          • @ampersandrew
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            29 months ago

            Do you think Hellblade II could run on a NES, given infinite development time to optimize it?

            • @[email protected]
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              09 months ago

              No clearly not but we’re talked about the latest console from Microsoft. Not saying it’s insanely powerful but it sure as shit ain’t weak or outdated hardware

              • @ampersandrew
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                29 months ago

                Then you can acknowledge that there are limits to what video games can run on a given set of hardware, regardless of optimization. There’s been diminishing returns in graphics processing since the beginning of time. In order to get to that next step of realism, it’s going to cost more than it took the last time we saw a similar leap.