Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.

  • @danc4498
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    392 months ago

    I had to delete this game from my phone cause I couldn’t stop playing it…

    • @ABCDE
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      292 months ago

      Don’t get Balatro.

      • @danc4498
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        32 months ago

        Not in iPhone yet luckily!