For me it’s driving while under the influence. If you couldn’t tell, I like me some ganja. However I have long since held the belief that it is utterly insane to drive while under the influence of most substances, with maybe nicotine and caffeine being the exception. All too often I see other stoners smoking and driving, which I simply can’t fathom. I’ve only operated a vehicle once under the influence and it was just to move a U-Haul around the block to a different parking spot, which was such a scary experience while high that I refuse to even consider getting behind the wheel again while high.
Misogyny amongst tabletop gamers. Apparently it’s especially prevalent outside of urban centers, and with the kiddies being so into d&d 5e there’s less now. Maybe it has to do with mainstreamification or the pandemic? IDK I’m old. The only kids I know are relatives and they were mostly adults before the pandemic turned me into a paranoid shut-in.
I hate when that happens. The groups i used to play in were super open to everyone, kids women queer people anything. If you passed the vibe check (basically are you having fun and helping others have fun) then they were chill. It’s awkward for me when I’m playing with someone and suddenly they’re being super bigoted
How does someone start being bigoted while playing d&d?
Unfortunately fantasy and medieval settings present a lot of opportunities for people to be racist and sexist
May I have an example?
Someone makes a bit of a bigoted character, which isn’t unusual and not necessarily bad. It works when the person isn’t a racist because often the joke or point of that character is that being racist is bad and that they’re going to grow, or flanderize into an It’s Always Sunny character.
But when a racist does it, you start to see real world bigotry inserted into the game and it gets awkward. It’s not usually overt but you hear them say something and you feel the tonal shift. I used to DM and I had player characters that were heavily racist, but it was obvious satire and they knew & expected that there would be consequences for their character in the context of the game.