• @stufkes
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    211 month ago

    Cries in trying to get back into a 400hr+ Factorio space exploration save

    • @AngryCommieKender
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      81 month ago

      Space Exploration wasn’t made to be fun or rewarding. That’s just an exercise in masochism

      • @yokonzo
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        41 month ago

        They’re actually making an official space exploration expansion coming later this year

        • @AngryCommieKender
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          31 month ago

          Hopefully someone reigns in the dev with his random number generator fascination

          • @yokonzo
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            11 month ago

            I don’t understand, was the dev trying something weird?

            • @AngryCommieKender
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              11 month ago

              They made all the endgame products based on chance. You’d set up the reaction and there was like a 96% chance you’d get nothing from it, or the wrong things. It took so long to get the right things that Nilaus gave up

              • @yokonzo
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                21 month ago

                Oof, in a game about maximizing efficiency that’s a weird choice

          • @Moneo
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            11 month ago

            Spoiler: they didn’t

            There’s an RNG feature added, a sort of rarity for crafted items. But Idk if the same dev is responsible for this feature and to me it doesn’t seem that annoying and completely optional.

      • @stufkes
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        41 month ago

        I thought that was Pyanodon. SE is good but can be frustrating with the weir pacing of the space sciences.

        • @AngryCommieKender
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          1 month ago

          Endgame everything is based on random chance, to the point that Nilaus “ended” his playthrough by saying, “Well, technically I’ve won, but I’m not going to run this for however long it takes to actually get the few components I need.”

          Nilaus actually finished his Pyanodon run.