• kamenLady.
    link
    10411 months ago

    He died in 2013 and one of his last works, from 2008, still has that uncanny feeling to it.

    • mommykink
      link
      33
      edit-2
      11 months ago

      This is so cool. Almost has a collage feel to it with the different lighting angle and level of detail of each item

  • @gibmiser
    link
    9211 months ago

    Wtf. Dude time travels and that’s what he decides to do?

    • @[email protected]
      link
      fedilink
      311 months ago

      Maybe he went back in time, killed the guy who caused world war 2, causing Hitler to raise to power and cause and even worse World War 2, and fell into depression. His only escape was painting about the video games he used to play as a child.

  • @iAvicenna
    link
    5811 months ago

    Not just the painting itself but body anatomy and mechanics (albeit frozen in one snapshot) and such also resemble computer games, wow this is some seriously trippy shit.

    • @RaoulDook
      link
      English
      1711 months ago

      he must have painted Xavier Renegade Angel

  • @dejected_warp_core
    link
    4411 months ago

    This is kind of amazing.

    I’m assuming this was done with heavy use of masking, possibly airbrush, and maybe other painting media? It “feels” like a collage, where every subject is just its own painting kind of composited into the whole. But that gives us completely subjective lighting to work with, which throws our senses for a loop. Just like how old computer graphics are collages of other discrete artworks, again, with no effort wasted on coherent lighting or shadows.

  • @Hubi
    link
    4411 months ago

    What the hell, you were not exaggerating. This is actually uncanny.

  • @Toto
    link
    3411 months ago

    Painted by small paint dots replicating the pixel that would come later.

  • @novalex
    link
    English
    2811 months ago

    Besides not simulating polygons (e.g. the perfectly curved railways), absolutely nailed it. Reminds me of The Sims graphics.

  • Aniki 🌱🌿
    link
    fedilink
    English
    2411 months ago

    Is it the stupidly flat lighting, simple geometry with perspective and pointillism that makes it look like old 3d?

    • @Zeshade
      link
      1111 months ago

      And gradients/Gouraud style shading everywhere.

  • @bigpEE
    link
    19
    edit-2
    11 months ago

    He also painted Pacific

    , which inspired a shot in Heat

  • froggers
    link
    1411 months ago

    Sims looking paintings.

  • stevedidWHAT
    link
    4
    edit-2
    11 months ago

    Need: 1 art nerd, 1 early 2000 game dev nerd

    Task: what methodologies in the art work are similar or even emulated by these early consoles (ps1, Dreamcast)