• @[email protected]
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    1349 months ago

    Apparently, this is the code for a Hello World program in Malbolge:

    (=<#9]~6ZY327Uv4-QsqpMn&+Ij"'E%e{Ab~w=_:]Kw%o44Uqp0/Q?xNvL:H%c#DD2^WV>gY;dts76qKJImZkj

  • Ð Greıt Þu̇mpkin
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    659 months ago

    The Base3 arithmetic alone makes me deeply upset

    Base36 is where it’s at! Super divisibility, 0-Z keyspace, and “10” is a Square that’s also the product of two squares.

    Plus you can count to “40” (144) on your hands!

      • ShaunaTheDead
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        299 months ago

        You can count up to 1023 in base 2 using your fingers to represent 0s and 1s.

        • Ð Greıt Þu̇mpkin
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          169 months ago

          In theory yes, in practice…fingers don’t like cooperating with the combinations of bent and up that you can get by doing that

          • @[email protected]
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            29 months ago

            I do it regularly… I particularly like 4.

            In all seriousness, I use it when I need to time something - 32 on one hand means one minute (approximately) with two rotations. I started when trying to determine if my daughter was asleep, waiting for a minute after she’d last moved or talked, and I didn’t want a screen or light or noise to wake her (she’s always been hard to get to sleep).

            So - yeah it’s a tiny bit tricky to do some combos, but no more than touch typing.

        • @[email protected]
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          29 months ago

          I understand this, but I didn’t know how one would count up to 36 the first time around. PhlubbaDubba is using joints in their fingers to get additional objects to increment on. If we only used our fingers, we could only get to 10

      • Ð Greıt Þu̇mpkin
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        79 months ago

        Using your thumbs as pointers, count the joints in your fingers on one hand, that gets you to 12, use the other hand’s finger joints to count the thirds within 36, with 4 fingers on the other hand, that’s “40”

  • @[email protected]
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    519 months ago

    Despite this design, it is possible to write useful programs.

    Interestingly, this applies to C++ too.

  • @ThePyroPython
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    259 months ago

    So is there a 9th circle? Would that be a programming language where the only way to compile would be to speak op-codes out loud in the correct sequence & cadence into a microphone?

    • @force
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      89 months ago

      oh my god don’t give them any ideas for tonal programming languages

      • Natanael
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        9 months ago

        Too late, take a look at teletext and RDS for radio, and also literally the very first cable free TV remote controls

  • Sibbo
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    79 months ago

    Looks interesting. Except for the fact that an instruction is modified after execution, this is quite simple in the end. Unless I missed something. But yeah, self-modifying instructions makes loops really hard.

    • @[email protected]
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      69 months ago

      Haskell’s crazy operation is intuitive though. Assuming you’re talking about >>=, it’s just a generalized flatMap.

        • @[email protected]
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          29 months ago

          As a professional Haskell developer, I tend to agree. I loathe any and all lens code I find using a ton of operators (though I just dislike lenses in general). Operators from base are generally fine, but for the rest, just use normal functions damnit. Operators suck for code navigation too.

          • @[email protected]
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            19 months ago

            Yeah, it is one of the problem I have about Haskell.

            The other two are lazy evaluation makes print debugging almost impossible, you will need to print the entire environment to figure out where you are.

            Finally, I feel like List.fold, state monad, lens are basically just working with mutable structure with extra steps. Although this constructs prevent newbies who are not principled enough to effectively use mutable structure from using mutable structure, but it also doesn’t help experienced user to write more effective and clean code.

            Mutuabilty are certainly not harmless either. For example in ocaml, if you construct the IntSet type twice, they will be two completely different type. But this behavior can be pretty easily avoided by an experienced user.

            What do you feel about these features/shortcomings?

    • @[email protected]
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      59 months ago

      Haskell is abstract, and very different from other popular languages, but I actually find it very intuitive. At the very least, the type system makes it extremely predictable.

      • @[email protected]
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        9 months ago

        I didn’t imagine a joke would attract this many people defending Haskell. LOL.

        I personally would say I hate Haskell the least among most of the PL I know, maybe except ocaml. Haskell is probably the second if not the most popular programming language (not including proof assistant) in my field, next to Ocaml; and I have been teaching it for couple years. My work is also heavily involved with category theory, so I don’t personally mind the category theory jargon.

        But all of these doesn’t mean Haskell is without its flaws. For this post in particular, I am referring to one of the long standing debate in the haskell community of whether Haskell user and developer has a tendency to overuse exotic infix operators: https://wiki.haskell.org/Haskell_programming_tips/Discussion#Use_syntactic_sugar_wisely

        • @[email protected]
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          9 months ago

          Haha, an actual category theorist! You should have gone with “we have more than one of those in Haskell” or something, then. As it is, it really just reads like someone who thinks higher-order functions are too hard of a concept, and that the whole language is therefore garbage.

          • @[email protected]
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            9 months ago

            welp, karma is not a thing here, nor do I care about them. It is great to see people loving haskell, it is a decent language <3.