• terwn43lp
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    1146 months ago

    “capitalism leads to innovation”

    unpaid devs at home: hold my beer

  • slazer2au
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    256 months ago

    Inb4 big N takedown and lawsuit.

    • @[email protected]
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      276 months ago

      I don’t think it’s possible to takedown a project that doesn’t use any proprietary code. You have to supply your own rom.

      • @[email protected]
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        96 months ago

        For this instance, before unique identifiers were baked into games like switch games use.

        • @[email protected]
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          156 months ago

          What happened to Yuzu was that they were making $20,000-$30,000 in monthly revenue, for an emulator that would “technically” be competing with the current hardware.

          Thats where they fucked up, in my opinion.

          • @[email protected]
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            6 months ago

            I mean, yes the yuzu team did have problems with the money scheme and openly playing games before their release, but the fact that even forks by people who had no connection to the devs got taken down shows that Nintendo can take down any project they want, regardless of if it contains proprietary code

            • @Mango
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              16 months ago

              You can’t take down a project you’re not trying to control.

              Imagine I post a pic of Scarlett Johanson’s lovely bits and Nintendo doesn’t like that. Nintendo doesn’t know me and Nintendo can’t take it out of everyone’s computers. Now imagine I do the same with some software. What’s Nintendo gonna do?

              • Kühe sind toll
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                26 months ago

                They can still force platforms to delete the stuff or go to a judge and get them to force platforms to take down stuff. They can’t get it from your computer, but itlf its posted online it can be taken down.

        • @[email protected]
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          6 months ago

          Not exactly. A big reason for them being sued is for circumventing Switch’s encryption.

  • sag
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    106 months ago

    Let me git clone it first

              • @[email protected]
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                36 months ago

                Security vulnerabilities are usually tagged as CVE and then some number. So the other dude is basically saying enjoy the security vulnerabilities.

                • @[email protected]
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                  66 months ago

                  Oh I thought there was some other CVE acronym I was unaware of. I don’t think periodically git cloning a repo every few days would be something to worry about. Ever since the Yuzu take down I got in the habit of mirroring a bunch of repos that I’d be very sad to lose, just as a precaution, it probably won’t matter, but it’s a tiny peace of mind knowing I could at the very least compile it myself if it was lost.

              • @[email protected]
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                -176 months ago

                I, quite bluntly, see no good reason to advise an internet stranger on their security practices when they can learn for themselves.

                Give a man a fish, he eats for a day. But I’ve no time to teach strangers the beginnings of fishing, let alone what they need know in order to fish safely.

                • @Cort
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                  66 months ago

                  You’re not even giving him a fish let alone teaching him how to fish. Just bitching and moaning about kids these days not knowing how to fish

  • @tacosplease
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    96 months ago

    Super Mario 64K gonna be lit

  • @[email protected]
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    76 months ago

    Does anyone have a guide to get this (or something similar) working on steam deck? Complete PC/Linux noob after years of Mac use, go easy on me

      • @[email protected]
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        66 months ago

        Haven’t read the article but it says “recompiled into native PC ports” so these aren’t ROMs, they’re actual Windows .exes and Linux binaries.

        • @Cort
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          26 months ago

          As I understand it, they’re bring your own ROM. Like a standardized scaffold to put upgrades like widescreen and RTX and mods onto the building that Nintendo sells or rather sold.