It seems that many popular mobile apps nowadays have their own design language. I like uniformity between my apps so I greatly respect when an app developer takes the care to design their app to follow their OS Human Interface Guidelines.

For example, apps like Apollo (and wefwef/Voyager for Lemmy) rose to popularity partly due to looking and feeling like native iOS app

    • @Sivar
      link
      11 year ago

      I’m glad this was the top comment

  • @berkat
    link
    81 year ago

    The best was defintely Apollo. Memmy seems to be trying to push the native iOS UI forward, but it’s early days for that app.

  • @jerkjaguar
    link
    51 year ago

    It was Joey for Reddit. Currently on Connect for Lemmy

      • ABeeinSpace
        link
        21 year ago

        Yep, that’s what their design language is called. It’s changed a lot over the years, but still kept the same name

  • @[email protected]
    link
    fedilink
    31 year ago

    I’m really enjoying Ice Cubes for Mastodon. It really fits in with other iOS stuff well. And I’m using wefwef for lemmy too.

  • @[email protected]
    link
    fedilink
    21 year ago

    Ivory from the Tweetbot devs, although is not purely Apple-y, it feels like it belongs in the platform while also adding something of their own.

  • radix
    link
    fedilink
    2
    edit-2
    1 year ago

    Anyone have an example of an Android app that feels like this?

    Personally I don’t see the appeal of adhering to an existing design system just to make it feel “native”. I’m using Voyager on Android and it’s not native-feeling at all since Voyager is very Apple-inspired, but that doesn’t feel weird/bad. Discord is another app I use every day (though not for Lemmy) and it’s certainly not designed to feel native on either Apple or Android.

    • @8bitOP
      link
      3
      edit-2
      1 year ago

      Lemuroid and Libretube are good examples. I personally think they’re beautiful and match great with stock (Google) Android Material Design