• @Rayspekt
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    1718 days ago

    This trailer was a wild ride lmao

    Still bummed out though that the fucked over Mick Gordon. Doom 2016’s OST was the best.

    • MentalEdge
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      18 days ago

      Eternal already took the tone in a direction that ruined the franchise for me.

      Unless this takes things back towards the tone of 2016, this game is DOA for me.

      • @Rayspekt
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        517 days ago

        I didn’t play Eternal (for no specific reason, just too many good games around) but I heard a lot about the gameplay changes and the crticism. I only van say that 2016 was great, I just love the chaotic violence and the artstyle and the motherfucking music, man.

        • @FooBarrington
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          317 days ago

          You might enjoy Eternal - they took all those aspects and put them into overdrive. Not everyone’s cup of tea, but I love the balance they struck.

          • MentalEdge
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            17 days ago

            IMO it’s just a tad overboard, but I don’t mind that as much, since you can ignore some of the gameplay mechanics if you want.

            But I had to stop playing it because I realized I was hating every second of it. The shift in tone towards “they’re not undead, just mortally challenged lol” just isn’t Doom to me.

            It felt like the game was spitting in my face every few seconds.

            Which is a pity because it’s objectively a good game that I’m unable to enjoy playing.

            • @FooBarrington
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              217 days ago

              I’m a bit surprised that this part was so negative for you. The story itself focused so much on the “overly serious badass” side that these elements provided nice comic relief, while also characterising the methods by which the legions of hell conquer other worlds. Audio logs from the resistance paint a very different picture.

              If you care to, could you explain further what you disliked?

              • MentalEdge
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                17 days ago

                That’s exactly the stuff I wanted to enjoy. I really wanted to like the game. I adore 2016 as a perfect package where every component works in concert.

                But the punchline, punchline, punchline stuff that the game keeps shoving in your face, kept taking me out of it.

                In actual gameplay, I got constantly immersion broken by every headshot, and every other glory kill that had some element of slapstick. It felt like a dude next to me at the movies who kept elbowing me to see if I get every joke.

                I really appreciated the humour in 2016, like just the right amount of salt to make a steak perfect.

                Eternal is like a pile of just salt, with some steak buried in there somewhere. I still want the steak, but it’s kinda ruined.

          • @Rayspekt
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            217 days ago

            Yeahight be. But man, I can’t keep up with all the games releasing the last five years or so. Teenager-me would be in heaven and here I struggle to finally finish Persona 5.

        • @jacksilver
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          217 days ago

          For me, the challenge of getting into the game was due to the game being a lot more opionated about how to play it (although I was loving it by the end, just a bit of whiplash from 2016). A game having a “right way to play” isn’t always bad, for example hi-fi rush wants you to play to the rhythm and it adds to the game. However, I think some people just wanted to blow up demons. For me, the style of play Doom Eternal pushed worked well.

      • @JigglySackles
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        117 days ago

        Looks like they toned it down from DE

      • Night Monkey
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        -517 days ago

        That doesn’t make any sense. Eternal was an obvious upgrade from 2016.

        • MentalEdge
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          317 days ago

          Indeed. And I can’t play it because it constantly makes me feel like I’m Bugs Bunny, not the motherfucking Doomslayer.

            • MentalEdge
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              17 days ago

              Buddy. Do I not get to have an opinion?

              The Looney Toons sound effects just ruin the game for me. Stuff like the cacademons LOUDLY gulping grenades, their eye pop sound, headshots sounding like fucking champagne bottles…

              Some people seem to notice none of it, and enjoy the shit out of the game, but for me:

              I want brutality. Not slapstick.

                • @Katana314
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                  517 days ago

                  Man, I disagree with him, but he’s giving his review politely and descriptively . That’s already a high bar for the internet.

                • MentalEdge
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                  17 days ago

                  Deep.

                  Does that explain why you’re trying to shove the shit from yours up mine by suggesting mine makes no sense, or is worth laughing at?

    • Eggyhead
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      317 days ago

      First I saw the game was a trailer on YouTube via Sony’s YouTube channel, so yeah.

      • @slimerancherM
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        116 days ago

        Ah cool, I saw it in Xbox showcase.

      • @slimerancherM
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        116 days ago

        That’s great. Guess it’s time to finally play Doom: Eternal 😀