• @Master167
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    576 months ago

    A $50 game on mobile phones.

  • @TallonMetroid
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    506 months ago

    Why would I shell out $50 to play on a tiny ass screen with shitty touchscreen controls? Fuck that noise.

    • @[email protected]
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      36 months ago

      RE4 is 30 and Death Stranding is 20. AC is 50 though. Also the games say controller recommended. You’d def have to be nuts to play without one.

  • @RightHandOfIkaros
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    226 months ago

    Publishers when a game specifically designed for consoles does not sell like Candy Crush on mobile: :shocked_pikachu_face:

    • @nezbyte
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      6 months ago

      Requires an iPhone 15 Pro or an iPad

  • @[email protected]
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    96 months ago

    The issues I have with these ports:

    • They are harder to control if you don’t use a controller.
    • Using a controller is cumbersome when you’re not at home
    • I don’t know if I can play these ports in 10 years. With a console, I’m pretty sure my PS5 games will work in 10 years because the platform won’t change and the PC is at least an open platform, so there is a chance that older games will still be playable on newer systems. But on iPhone it’s not guaranteed.
  • @[email protected]
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    56 months ago

    Tbh, I probably would have started with something a bit less complicated than those games.

    Portal 2 would have been a better option, IMO. Something with relatively simple controls and not super enemy-focused.

  • sunzu
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    46 months ago

    Different typa gamer…

    Get them candy crush with mtx… that’s what prints on mobile

    • @efstajas
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      206 months ago

      I think it’s mostly just that phones by themselves absolutely suck as a form factor for pretty much everything but casual games.