• @Master167
    link
    English
    575 months ago

    A $50 game on mobile phones.

  • @TallonMetroid
    link
    English
    505 months ago

    Why would I shell out $50 to play on a tiny ass screen with shitty touchscreen controls? Fuck that noise.

    • @[email protected]
      link
      fedilink
      English
      35 months ago

      RE4 is 30 and Death Stranding is 20. AC is 50 though. Also the games say controller recommended. You’d def have to be nuts to play without one.

  • @RightHandOfIkaros
    link
    English
    225 months ago

    Publishers when a game specifically designed for consoles does not sell like Candy Crush on mobile: :shocked_pikachu_face:

    • @nezbyte
      link
      English
      8
      edit-2
      5 months ago

      Requires an iPhone 15 Pro or an iPad

  • @[email protected]
    link
    fedilink
    English
    95 months ago

    The issues I have with these ports:

    • They are harder to control if you don’t use a controller.
    • Using a controller is cumbersome when you’re not at home
    • I don’t know if I can play these ports in 10 years. With a console, I’m pretty sure my PS5 games will work in 10 years because the platform won’t change and the PC is at least an open platform, so there is a chance that older games will still be playable on newer systems. But on iPhone it’s not guaranteed.
  • @[email protected]
    link
    fedilink
    English
    55 months ago

    Tbh, I probably would have started with something a bit less complicated than those games.

    Portal 2 would have been a better option, IMO. Something with relatively simple controls and not super enemy-focused.

  • sunzu
    link
    fedilink
    45 months ago

    Different typa gamer…

    Get them candy crush with mtx… that’s what prints on mobile

    • @efstajas
      link
      English
      205 months ago

      I think it’s mostly just that phones by themselves absolutely suck as a form factor for pretty much everything but casual games.