• LiveLM
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    7618 days ago

    So no, he didn’t figure out a good use for NFTs, he just scammed people

    • @givesomefucks
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      1818 days ago

      It’s the same use everyone else has “found”…

      Getting people to give you money for it

      But why not just sell pre-orders like a Kickstarter game?

      • @bigmclargehuge
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        116 days ago

        Cause he did that for his last game, Godus in 2013 and it still isn’t finished

    • Virkkunen
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      1718 days ago

      It always surprised me how people keep falling for Peter Scamyneaux

      • LiveLM
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        318 days ago

        Correct. The same old “viRtUaL LAnD” shtick.

  • @njm1314
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    4018 days ago

    We already know good use for nfts, money laundering.

  • @breadsmasher
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    2818 days ago

    And in typical molyneux fashion, he will promise the world and deliver 1% of it

    • @[email protected]
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      -318 days ago

      I didn’t follow everything he’s been doing but I don’t understand the negative sentiment. Populous and Black & White were fantastic games IMO. But these games are old so maybe this view of him as a liar is more recent development.

      • @breadsmasher
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        18 days ago

        Black and White were fantastic.

        Also many decades ago now. He went on to make massive promises for the Fable series - and while I enjoyed them, they absolutely did not meet what he had described. Hence his reputation these days of over promising and under delivering

        • @[email protected]
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          1118 days ago

          Since nobody has mentioned it yet, the other game that ruined his reputation for me is Godus. He funded it with a kickstarter with the promise it would be a successor to the God-Sim genre like Populous. It turned out to have all of the dark patterns of mobile games (time-gating with micro-transactions), but in a PC game.

      • Agent KaryoOP
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        18 days ago

        He created a literal scam game; Legacy. They had an NFT land ruse where you could buy high value land for your in-game business.

        When the game released no one played it and the “NFT land” turned out to be worthless (Molyneux did get to keep the money though).

      • @Lanusensei87
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        18 days ago

        One of his first gigs was when a software company mistakenly contacted his business to make a program of sorts, and rather than explaining the situation, he was like “Who? Oh yeah, sure, we are definitely that company you were looking for, we totally know the thing you’re talking about, we’ll do it!”. He was a liar from the very start, it just took some time, and a handful of overhyped (by him) games for people to catch on. If I had to point to an specific event for the decline in his public image, it’d be the Project Milo presentation for the Kinect (just revealed as Project Natal).

  • @Venicon
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    318 days ago

    I had thought there was a Fable coming out soon, there was an ad at the last Gamescom before this one. Unless Molyneux isn’t involved in it?

    • beepnoise
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      518 days ago

      NGL I was quite sold on the daytime building the town up, nighttime prevent it from being destroyed,

      But then it went into customising clothes, food, houses, etc and it just lost me. I don’t care about that. I don’t want to micro-manage each aspect of my citizens down to the individual clothes/ingredient/brick etc.

      I never understood why Molyneux is so big on the idea of customisation - it seems to get in the way of the games grander vision…

      • Agent KaryoOP
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        618 days ago

        Customisation is hardly the biggest problem with Molyneux; I mean he literally developed a scam game, Legacy with its NFT land scheme.

        • beepnoise
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          218 days ago

          I hadn’t heard about Molyneux in a hot minute, and now I’m quite glad I’ve lived in a bubble away from that man’s crap.