If you don’t retain some kind of actual ownership, they will not be allowed to use terms like “buy” or “purchase” on the store page button. I hope there aren’t huge holes in this that allow bad actors to get around it, but I certainly loathe the fact that there’s no real way to buy a movie or TV show digitally. Not really.
EDIT: On re-reading it, there may be huge holes in it. Like if they just “clearly tell you” how little you’re getting when you buy it, they can still say “buy” and “purchase”.
“Ubisoft take note”
Ubisoft is nothing compared to Valve… You don’t own anything you purchase on Steam and it’s the biggest store by a huge margin, don’t know why Ubisoft is mentioned specifically…
You don’t own anything you purchase on Steam
Games sold on Steam are not required to use Steam’s DRM. There are lots of DRM free games on Steam. Steam is only required to be installed to purchase/download them but not to run them. After download, the game files can be copied and ran on any computer without any verification.
They will get around it. Instead I suggest that buy buttons should say what you’re buying.
For example: Just “buy” should not be allowed.
“Buy License” or “Rent Game” for games with DRM. “Buy game” where you own your digital copy and can do whatever you want with it.
“Buy game” where you own your digital copy and can do whatever you want with it.
We ain’t ever seein’ that one.
GOG
Is still only licensing you the game regardless of whether or not you can download it and play it offline without a problem.
If they can’t take it away from you after you bought it, I think I can still call it ownership.
How would it work, anyway?
Probably not. Still “buy licence” at least gives us more transparency.
The power to destroy a thing is the absolute control over it
DRM violates this principle. Atreides forever
How do you figure? If the DRM depends on them, doesn’t that give them the power to destroy it?
Much like California’s other good-sounding laws, the fine print is what gets you on both ends, both in the law and in the EULA you agree to when signing up that’s going to say that all transactions are explicitly a terminable and revocable license.
A revocable license for a virtual “product” whereupon they absolutely do not give you back your real world dollars if they terminate said license.
There’s no power imbalance in this transaction at all, no siree.
Anyway, I’m all for making backups of things. So you de-licensed me. Big whoop. I still have the file and I can still play it, and nobody can physically stop me.
I suppose that’s the difference between laws in the US vs the EU. In the US the wording of the law is everything. If you find some absurd loophole due to weird grammar, good for you. In the EU, at least from an outsiders perspective, the law is enforced as it was intended to be, and if you try to fuck around with wording you get fined.
That’s the thing, though, it’s not a loophole. It’s intentional. It makes a good headline, but it doesn’t really do much.
That’s probably a better way of putting it. “Pretending to help”
If you’re not receiving physical media, and you’re not saving a copy to local storage, then you’re not buying anything. You’re renting it.
That’s not even the best metric. You save Destiny 2 to local storage, but you still don’t own that either.
You can buy a perpetual license and then you own it (the license) regardless of storage or possession.
That’s great until they decide to stop providing whatever content you licensed.
You can’t just go out and buy a perpetual license for any random thing you purchase.
Do they need “buy” or “purchase”? All they need is “pay”, and nobody would notice.