• Chozo
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    3212 hours ago

    Yeah, the price wasn’t exactly the issue.

  • @thethirdobject
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    3213 hours ago

    It’s weird for a supersonic airplane to come back as a free-to-play game but ok

    • @Postmortal_Pop
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      312 hours ago

      Maybe they’re taking about the grape? Still don’t know how that would work either…

  • hybrid havoc
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    8 hours ago

    New rumor? You mean rumors as soon as it was unlaunched. Nothing new about this.

  • @[email protected]
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    710 hours ago

    If Concord’s launch was a rocket, it would have bored a hole into the launch pad because the thrusters were backward, and I don’t think anyone would have called it a “launch” in any conventional sense.

    So how can it be a comeback if it never even came?

  • @RightHandOfIkaros
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    1413 hours ago

    They couldn’t even pay me to play Concord.

    I hope this is like Morbius, and comes back only to another monumental flop. This game is already so far in the hole at $400 million I dont see how them spending more money on it to develop it more will ever make a profit. They would have to put the most egregious loot box gacha monetization ever known to man to even try, there is no chance it ever makes money.

    • @Jackthelad
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      -313 hours ago

      The $400 million line shows how far some random guy’s unverified opinion can go.

      It absolutely didn’t cost more than GTA 5.

      • @ampersandrew
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        712 hours ago

        $400M has been refuted by several sources at this point, but there are lots of ways to have spent more than GTA V given that it was developed in a very different era than Concord was. The first handful of Halo games, including those on 360, were some of the biggest games of their day, and they’d all be considered quite cheap by today’s standards.

  • @PunchingWood
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    813 hours ago

    They gotta stop trying and just let it die already. No need in trying to salvage anything out of it.

    Like the article states it already failed to garner a reasonable crowd in the beta, and even less as a paid game.

    It was just a bad game, plagued by terrible development. It has cost enough already, why would they even bother investing anything more in it, take the loss and just move on and make something actually fun and creative.

    • @GeneralEmergency
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      412 hours ago

      I don’t think the Devs can let go. That’s probably why it took 8 years.

      • @cryptiod137
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        21 hour ago

        I hope it’s the management and not the devs, that would be extra sad

  • @Jackthelad
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    914 hours ago

    I hope so. I’m one of the few who enjoyed it.

    • @[email protected]
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      6 hours ago

      I’m very curious to know how many people in this thread disparaging the game have actually played it.

      • @Jackthelad
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        12 hours ago

        Given that sales were only 25,000, statistically it’s probably none of them.

        I like how I got three downvotes just for saying I liked a game. 😂