Sega has officially announced that it is not planning to release any more mini consoles, marking a shift in their approach towards modern gaming instead of nostalgia-driven hardware. In an interview with The Guardian, CEO Shuji Utsumi clarified, ‘We are not a retro company. We appreciate our legacy… but want to deliver something new.’

Sega has previously released several successful mini consoles celebrating its iconic franchises such as the Genesis/Mega Drive Mini, Astro City Mini, and Game Gear Micro series. However, no further mini consoles focusing on the Saturn or Dreamcast platforms are in development.

  • Utsumi’s Statement: “I’m not going for the Mini direction. I want to embrace modern gamers.”
  • Sega now concentrates on reviving classic IPs with a modern twist, such as new entries in Crazy Taxi, Jet Set Radio, and Virtua Fighter series.

How do you feel about Sega’s decision?

  • @[email protected]
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    102 days ago

    “Not a retro company,” but yet the stated “something new” is all about reviving classic IPs.

    Maybe try building some new IPs, if you really want to be new.

    • SharkAttak
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      22 days ago

      “New”? Strange, haven’t heard anything about something like a Sega Gigadrive… :/

      • @Odo
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        22 days ago

        They already used GigaDrive for their 3D Classics games on the 3DS.

  • @ramblingsteve
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    92 days ago

    so sega realised that rather than sell a retro console once, they can sell a reboot filled with DLC and monthly subscriptions forever. nice.

    • @RightHandOfIkaros
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      122 days ago

      Nah, they realized that emulating the Saturn and Dreamcast are more demanding than the SoCs they wanted to use for their mini consoles can handle.

      • @[email protected]
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        62 days ago

        I mean, I just bought a $60 portable that has a screen as well, and it can emulate Dreamcast no problem. I assume bulk hardware costs are maybe half that price. For a $120+ priced retro console, I suspect hardware pricing is not the issue.

        • [R3D4CT3D]
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          22 days ago

          how do you like that portable? mind sharing the model?

          • @[email protected]
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            2 days ago

            Sure, it’s the RG35XXSP (link). I mainly bought it for GBA emulation (since it’s a GBA SP lookalike with good reviews). It’s played every PSX and DC game I’ve thrown at it as well. The game pad works great and the screen is nice, and the default software doesn’t have any real annoyances, not much to complain about.

            The downside is it doesn’t have analog sticks, so if that were my primary goal I’d probably look for another system. But plenty powerful.

            • @RightHandOfIkaros
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              12 days ago

              I got an R36S, which is shaped more like a DMG GameBoy and has dual analog sticks. It can play Dreamcast, but only at native resolution and sometimes it needs to be tweaked further. Saturn is actually a tad slow, dipping into 40fps usually. It can also do some less intensive PSP games. For a $60 handheld, this is fine. But considering SEGA is SEGA, I suspect that they want a much bigger profit margin than whoever is selling the R36S is making. Which is why I mentioned the SoCs in my comment.

      • @TBi
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        22 days ago

        Yep. They’ll probably change their tune again when more powerful SoC’s come out.

      • @ramblingsteve
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        12 days ago

        ha yes! that is depressingly likely to be 100% correct.

    • _NetNomad
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      22 days ago

      oh we’re way past that, there were already 2018 sequels by 1993

  • @[email protected]
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    52 days ago

    Really, why not both? I’d love to see non-micro-transaction modern Sega, if that’s the plan, but the demographics are there to support retro too.

    Maybe they don’t want retro to overshadow their new products, but if their new products can’t demand more attention than their retro products, it sounds like a quality problem with their new products.

  • @Gradually_Adjusting
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    32 days ago

    It’s correct. Atari is making modern games too, I’m excited for Fatal Run 2089. The art form is still quite new, and there’s a lot of room for new ideas