Original post here I asked this wonderful community to help me out and select neck tie or bow tie version. This little plush duckie in parts is inspired by The Companion Cube in Portal. The idea is that the player should steal it from The Narrator of my and form an emotional attachment to i. Do you like the new design? : )

Also if you want to support small indie devs like me and like narrative games like Title Pending and The Stanley Parable, please consider a wishlist for Do Not Press The Button (Or You’ll Delete The Multiverse)

Thank you for participating in its development!

  • @atomicorange
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    918 hours ago

    I love the visible stitching on him, it makes him look homemade.

    • @Road_Warrior_10OP
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      522 hours ago

      It looks better, can’t argue with the community

  • @winkly
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    181 day ago

    Perfect 👌

  • @Gunrigger
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    1124 hours ago

    I’d much rather steal this cutie than a companion cube

    • @Road_Warrior_10OP
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      522 hours ago

      Wow, Thank you! :) I’m gonna be honest - the first time I played Portal I totally missed the cube. I mean I did the room but didn’t really register that it is different and I’m supposed to attach to it lol . I get it on further re-plays and I love how GladOS manipulates you with it.

  • hope
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    81 day ago

    I love the duckie!

    • @Road_Warrior_10OP
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      51 day ago

      Thank you so much! :) I’m hoping most players will : )

  • @TrickDacy
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    119 hours ago

    I like it a lot, but I liked the neck tie version better. Maybe if you’re bored some time an Easter egg allows the tie type to be changeable :)