Proof this is a Bethesda game. It feels like home.

  • all-knight-party
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    261 year ago

    My proof that it was a Bethesda game was when I was first exploring New Atlantis, and I tried to talk to a man who was relaxing at a table in a bar. He instantly snapped from his relaxed pose into a different animation where he slowly got up out of the chair, turned around to face away from the chair, stopped, turned to face me, then the camera zoomed in on his face and he spouted some random TMI opening sentence about his job.

    I just cackled and cackled for a good 5 seconds or so. Feels like home.

      • all-knight-party
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        141 year ago

        It’s be disingenuous to say the animations aren’t absolutely improved. But it’d also be disingenuous to say all of the little engine quirks aren’t still there. It’s not about the quality of those animations, it’s the slow snapping between them and the amount of time before the NPC is “ready to talk”

        • @[email protected]OP
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          1 year ago

          Like three hours in I encountered the dancing corpse bug – basically a staple. Never change, Bethesda. 🥰

          (e: I’m throwing shade, but this is an epic game, truly.

          e2: also, search for ’dancing corpse bug’. It’s been in Bethesda’s *physics engine since the beginning. You’ll find video examples in every game they’ve released. Some of the videos are hilarious.)

          • @[email protected]
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            41 year ago

            After the very first pirate raid I kept hearing npc banter and couldn’t figure out where they were, every dead pirate and miner would trigger voice lines when I came close!

        • @8ender
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          21 year ago

          I choose to believe the engine is straining under the weight of old age and the absolute mountain of content they’ve shoved into this game. Creation Engine was days from retirement and got signed up for another tour. Its trying its best

    • @[email protected]OP
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      41 year ago

      Honestly, I should set up a psychic shop. Surrounded by this much iridium, plutonium, and heavy metals, I should be able to see the future, right? People have definitely got superpowers for less. And I’ve heard I’m a mantis (then again, I’ve taken a few good knocks to the head recently…)

  • @TastyWheat
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    51 year ago

    Mine was when Vasco was up against a wall, constantly firing his weapons at it while saying “I am aiming for your centre of mass” to nobody in particular.

  • @[email protected]OP
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    1 year ago

    🎶 It’s the circle of looot
    It encumbers us aaall 🎶

    (Also, how the actual f*ck was I carrying all this?!?)

    • Ketram
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      71 year ago

      Bethesda: feedback accepted. Base carry weight is now 50 to be more realistic.

      • Throwaway
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        41 year ago

        I tried a mod that lowered fo4 weight to 12.

        That honestly cured my hoarding habits.

          • Throwaway
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            21 year ago

            Yeah, later quests were near impossible. Thankfully it didn’t touch pocketed armor, but I only ever used one at a time, felt dishonest to the mod if I used more.

        • @[email protected]
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          21 year ago

          Sounds horrifying, one of my favorite things in a Bethesda game is being a loot goblin and stealing everything. I will collect every Chunks food I see, not because it’s useful or valuable, but I just need it!

          • @[email protected]OP
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            1 year ago

            What does ground alien horn do for me? I don’t care, it’s MINE!

            I’ve been a sneak thief since Morrowind (I pickpocketed everyone’s clothes in Skyrim and turned Winterhold into a nudist colony) and learnt long ago that half my gameplay consists of slogging inventory between vendors. Doesn’t mean I won’t still complain about it the whole way.

            e: I already have a respectable stash of plushies, and I squeal audibly when one turns up in a cupboard. The whole reason I started caring about ship crafting was I got a new ship during a quest and my captain’s safe was empty, and that’s where my plushies were. I had all the rest of my cargo, but apparently your captain’s safe is unique to each ship. I think it still counts towards your tonnage, but I’m not sure.

            Either way, I’d filled it with the plushies I’d found and freaked out that they were gone. That was the first I cared enough to go online to find a solution. If it had been anything other than my plushies, I probably would have just moved past it.