Blender 5.2.0, Linux Debian 13, KDE Plasma 6.3.6. Render settings for solid view and wireframe are the default.
I’m working on a scene with a handful of objects, and rendering keeps bugging out. Sometimes when i try to use wireframe mode, sometimes for no reason at all.
Anyone know what causes this or how i can fix it? This screenshot was taken right after switching from wireframe to solid view, and then enabling the icosohedron visible at the top.
Do you happen to have x-ray on, alt-z. Also try switching betwen vulkan and opengl. And make sure you have up to date drivers
I switched it to Vulkan and this hasn’t happened since.
The only feature that does this is onion skinning.
No idea, otherwise. Did your video driver update?
Like u/DarrinBrunner already said, try updating graphic driver. I assume you installed blender .tar.xz directly from the site (which you should) and not from package manager.
Not fixed? try “factory startup”. I don’t know if it’s different on debian, you can try looking for a script inside blender directory that launch blender with
--factory-startupflag.Not fixed? try latest daily builds.
Not fixed? check for already reported issue including closed issues. Looking in Interest : Viewport & EEVEE and Module : Viewport & EEVEE tags can narrow the scope down but it’s a hit or miss situation.
No report? file a report ’ - ’ b
Kind of looks like a rendering issue. Maybe try changing the back end from opengl to vulkan?






