• @Hickfromfrenchlick33
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    111 year ago

    It can thankfully be toggled on and off in the settings. I don’t know if I’d like worrying about fall damage all the time. Might be interesting to mess around with it though.

    • @counselwolf
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      31 year ago

      I’ve played the 1st spider-man, I don’t recall falling that much (unless intended) when swinging through the city

      • @Hickfromfrenchlick33
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        41 year ago

        Yeah I don’t really think I fell down to street level much, but I feel like jumping down onto buildings from above happens a lot. It would depend on how sensitive it is I guess. How far do we need to fall before damage will occur, ya know?

  • @[email protected]
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    81 year ago

    Hmmm, I’m not exactly sure how tough Spider-Man is, but I feel like his terminal velocity is probably not high enough to hurt him much if at all. Has this ever come up?

    • @Delusional
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      61 year ago

      I doubt he’d be hurt from it. If anything, the floor would break.

    • @[email protected]
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      41 year ago

      In the PS2 game you definitely took fall damage. I prefer it. Gives you more of a sense of danger when you’re doing those really wild tricks.

    • @Daisyifyoudo
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      -161 year ago

      Come up where? In real life where he doesn’t exist, or in video games and comics where you can literally do anything?

        • @Daisyifyoudo
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          31 year ago

          My fav can’t swim super hero game was Superman N64. Terrible game. But Superman, arguably the most powerful superhero ever, died instantly when touching water. Just ridiculous.