The Axis Unseen free demo: https://store.steampowered.com/app/1807810/The_Axis_Unseen/

It took about 3.5 years, but now it’s actually coming out in less than two weeks. I’m really excited to see what people think of it and it has been cool watching streamers react to the demo. Somehow my two story tall tree guy is really good at sneaking up on people. :D

original post on imgur

  • @[email protected]
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    1510 hours ago

    I feel like credentials such as used to work at Bethesda, aren’t as good as they think they are… Or is it just me?

    • @[email protected]
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      227 hours ago

      I understood it as “they were fed up with the henhouse and proved they could do better alone”.

      • @[email protected]
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        -33 hours ago

        Yeah but it’s like, ok so you’re a programmer. Neat. Working at a company for a set period of time just doesn’t tell me anything. I guess that’s just me

    • @Renacles
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      709 hours ago

      You shouldn’t dismiss someone’s 14 year career, including a game of the year, because you don’t like the studio he came from.

    • Nexy
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      259 hours ago

      I don’t blame the devs for bad AAA games, with like 300 people working in one game, if it becomes shit it’s management fault.

      • @[email protected]
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        -259 hours ago

        Okay but I don’t see how it’s a net positive credential, how it even actually means anything?

        • Nexy
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          14 hours ago

          Well, at least he is able and have experience to work well in open world sandboxes with fps mechanics. Something people tend to like. I didnt olqy starfield but y es new vegas, and if a game like this is bad is more because the level desing, progresión, npcs and such are bad done, and any of that things have something to do with a developer.

          • Nexy
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            24 hours ago

            Idk, you concider the food of a videogame the code or the story and lvl design?

        • @techt
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          26 hours ago

          What specifically are you disagreeing with? Bad games are bad largely due to design and monetization reasons, both of which developers don’t participate in deciding. But, they do witness all of the good decisions that get cut from the design. Buggy games are one thing you can partially attribute to developers, but saying Bethesda devs have a net negative credential without explaining is willfully obtuse and borderline troll behavior.

          • @[email protected]
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            151 minutes ago

            Good developers CAN make good games but good games require more than being just good at development… And bad developers can produce fun buggy games

    • @pyre
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      128 hours ago

      if they were a lead game designer or writer I would agree. but I think this guy did environmental design, and Bethesda has had pretty cool environments in their games. though not all of them are very believable (in feeling lived-in), they sure do provide some spectacle, and memorability. in fact many of their games have been mostly carried by environments.

    • @Zidane
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      69 hours ago

      Everything but starfield seemed like a plus to me

    • @Passerby6497
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      18 hours ago

      Depends on their tenure. If they’re old school Bethesda, nah that’s just you. The people who built the older TES games had much more skill than the people churning out schlock or the 473rd rererelease of Skyrim. The newer people, yeah that’s not a feather in their cap really. Starfield is meh at best, and doesn’t hold a candle to stuff like Morrowind.

    • @[email protected]
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      -410 hours ago

      Especially if we are going back only 14 years. So what did they work on, skyrim remasters or Fallout 4 remasters?

      • @vxx
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        10 hours ago

        Starfield. Active development started 9 years ago.

        • @[email protected]
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          11 hour ago

          Mashing x to doubt…

          That timeline was trotted out to make it sound pre no man’s sky during marketing. Inside sources had it’s real development time as way shorter, hence it’s so terrible even for a Bethesda game

        • @[email protected]
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          149 hours ago

          Meaning the last 6 years of his career there were on starfield, which he wasn’t a manager of, if he quit 3 years ago.

          This feels like a standard toxic gaming community thread where dismissing someone’s achievements is for some reason fair game.

          Dude held a job at a huge publisher for 14 years, then quit and developed his own thing.

          Good on him!

          • @vxx
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            59 hours ago

            You’re missing that he quit during the development of that crappy game, which gives him extra points for judgement.

          • @vxx
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            8 hours ago

            To address your point of toxicity, I didn’t get the impression. In fact it’s the first thing that popped into my mind as well.

            Bethesdas reputation is just that tarnished.

            • @[email protected]
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              050 minutes ago

              Yeah I dunno. Journalist who worked at cnn 20 years quits to make own newspaper wouldn’t do it for me either

          • @[email protected]
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            -47 hours ago

            Nah I’m just ragging on the fact that Bethesda has released only like 2 new games in a decade and a half. And then updates of the old goodies like every year.

            Its not about the developers it’s about how shitty Bethesda is.