• @[email protected]
    link
    fedilink
    English
    8
    edit-2
    2 months ago

    The main issue of UE5 is the shader compilation.

    It isn’t! Where did you get that from?!

    Digital Foundry recently did a tech review of Stalker 2 showing the game is heavily CPU-limited…

    • @[email protected]
      link
      fedilink
      English
      42 months ago

      I think they’re talking about the constant shader compilation on every launch. The Finals has that issue as well.

      • @[email protected]
        link
        fedilink
        English
        12 months ago

        But shader compilation issues are still not inherently a UE5 problem.

        Traversal stutters however is, as it has been demonstrated that there is something seriously wrong with how the engine syncs its supporting functions (like animation and world transition)

          • @[email protected]
            link
            fedilink
            English
            32 months ago

            The traversal stutters occur regardless of what kind of rig you got. You can run Silent Hill on a monster machine and it will still stutter, at least as it is currently late 2024.