• @trashgirlfriend
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    -33 days ago

    If your tiny solo project needs thousands and thousands in commission you might need to join an actual team or lower your scope.

    • ✧✨🌿Allo🌿✨✧
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      23 days ago

      Which is why you would not be able to do what I’m doing.

      Using AI Art, i do not need to already be that profitable studio like you would. My 400 current cards are basically beyond what you could do. I could up the number to 4000 without it costing me a cent.

      This is exactly my point. I can, because of no paywall, create what I want.

      • @trashgirlfriend
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        3 days ago

        “If you did what I did you could also shit out asset flip tier garbage!”

        There are limits to what one person can do well, you’re just choosing to barely half-ass the thing you’re doing.

    • @[email protected]
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      13 days ago

      You obviously have no idea the amount of art goes into a game.

      Indie devs are just that, the solution isn’t to go join a team and make it a full time job. AI can generate content for free, only an idiot would not use it.

      • @trashgirlfriend
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        02 days ago

        You don’t have to make it a full time job to join together with other people to collaborate on a project.

        AI can generate content for free, only an idiot would not use it.

        Help! Help! My game looks like a shitty asset flip after I put 5 years of solo dev time into it! :(