So, Starfield was a disappointment (in my opinion). The story isn’t interesting. The lore and world-building do not make sense. The game mechanics do not mesh together. (And it doesn’t run well on the Steam Deck.)

But the promise of Starfield? The big space game? The big space RPG where you can play as Captain Reynolds type character? That’s something I can get behind. I want to traverse space, visit different planets, get lost, meet interesting characters, solve their problems, and shoot some stuff. Two games come to my mind when I think of this:

  • No Man’s Sky
  • Mass Effect

I’ve only played a few hours of No Man’s Sky, but I think it does space traversal well. To put it bluntly, flying from planet to planet without interruption is better than fast travel. But the gameplay loop did not

Mass Effect nails the space adventure side of things. You visit multiple interesting places, you meet different people with curious problems, and you solve these problems (mainly by shooting). But it’s a typical Bioware game: The places you visit are small and confined, and there are (comparatively) few of them. The space traversal is done by clicking a few buttons in a menu.

My question is: Are there any “big space games”? Are there any games that deliver on the promise of Starfield? What are your favourite sci-fi RPGs?

  • @Vinny_93
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    26 hours ago

    Star Citizen will get a story mode called Squadron 42 witch should be feature complete and it has a star studded Hollywood cast. It looks worthwile but it won’t be here for at least a year.

    • @[email protected]
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      3 hours ago

      Star citizen right now is great if you have a group of friends to play with. You can divide up work, do your space cowboy stuff. You and your friends just need a high tolerance for jinky systems

      • @Vinny_93
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        140 minutes ago

        I’ll just assume you didn’t mean to respond to me. In any event, Squadron 42 is completely separate from the main game so I’ll wonder how jinky it might be.

    • @[email protected]
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      216 hours ago

      A year or twenty. Given how long they are taking, I wouldn’t be surprised if the game was never released.

        • @[email protected]
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          229 minutes ago

          Given the history of these guys, I am not gonna believe it until I see the game released and in the stores. Until then, as everything around star citizen, this is vaporware aimed at milking the whales that keep giving them money.

    • @[email protected]
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      96 hours ago

      Now, many years after the game’s original 2015 release target, developer Roberts Space Industries (RSI) says that, with just a year or two of additional “polish,” the game will finally launch sometime in 2026.

      Lmao

    • @[email protected]OP
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      96 hours ago

      I enjoy your optimism. I hope we see Squadron 42 soon and I hope it’s good. (The shitstorm if it isn’t would be huge!)

    • @[email protected]
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      5 hours ago

      Yeah the prologue level they showed looked incredible. I really hope they can give the game all the polish it needs, after so long in development they absolutely need to release something with quality to match.