• circuitfarmer
    link
    fedilink
    English
    134 hours ago

    Vote with your wallets. DLSS and Ray Tracing aren’t worth it to support this garbage.

    • @inclementimmigrantOP
      link
      English
      3
      edit-2
      3 hours ago

      Wish more games would but that ship has long sailed unfortunately. I mean look at what the majority of gamers tolerate now.

      • circuitfarmer
        link
        fedilink
        English
        23 hours ago

        Yeah, unfortunately you’re probably right. Brand image is also still good, somehow

        • @[email protected]
          link
          fedilink
          English
          3
          edit-2
          1 hour ago

          Lol wut? No it’s not. That’s a ridiculous thing to say. Properly implemented RT is gorgeous and worlds ahead of rasterized lighting. Sure, some games have shit RT, but RT in general is not a money grab. That’s a dumb thing to say

          • Nik282000
            link
            fedilink
            English
            22 hours ago

            Game engines don’t have to simulate sound pressure bouncing off surfaces to get good audio. They don’t have to simulate all the atoms in objects to get good physics. There’s no reason to have to simulate photons to get good lighting. This is a way to lower engine dev costs and push that cost onto the consumer.

            • @Psythik
              link
              English
              16 minutes ago

              You’re forgetting about the #1 reason why Ray Tracing is so good: it saves hard drive space because you don’t need to pre-bake lighting, when it’s rendered in realtime. You should be a fan for that reason alone. Games have gotten too large.

            • @[email protected]
              link
              fedilink
              English
              41 hour ago

              You’re either not arguing in good faith or grossly misunderstanding why RT results in more realistic lighting. I suggest you read up on RT, how it works, and what it is supposed to be simulating.

            • @[email protected]
              link
              fedilink
              English
              148 minutes ago

              I looks pretty when enabled, can you get Cyberpunks level of ray tracing visuals without it? Honest question, I thought that’s what made the game gorgeous, but if it’s possible without it why don’t know why some teams haven’t shown those results without it? And again I may have missed some games that do near equivalent without that feature.