• @MichaelScotch
    link
    English
    422 days ago

    A Zelda movie goes against the core concept of Zelda games

      • @MichaelScotch
        link
        English
        422 days ago

        Miyamoto created Zelda to fulfill a childhood fantasy of being a hero wandering the woods, going on adventures, collecting treasures, and rescuing a princess. It was intended to allow every player to be able to experience and fulfill that same fantasy. As a lifelong Zelda player, I’ve always felt that I become link and embody that hero that we dream of while playing in our backyards. I think that’s why link never had dialogue. He’s not a character, he’s us. I think it’s also why the franchise has always been titled Zelda, not link (for the most part). To give him a voice, and a character that we the player isn’t in control of, destroys that gift of fantasy embodiment that Miyamoto gave to us. Link instead becomes a super hero lost to a world saturated by marvel characters

        • @Quadhammer
          link
          English
          317 hours ago

          Yeah having link talk in a movie would totally ruin it

          • @Clinicallydepressedpoochie
            link
            English
            1
            edit-2
            15 hours ago

            You guys know link has been animated… never mind it’s not worth ruining it for you. I’d like to forget as well.

        • @[email protected]
          link
          fedilink
          English
          219 hours ago

          Doesn’t “Link” literally also mean a link to the player? Maybe apocryphal, but I’ve heard it for years

          • @MichaelScotch
            link
            English
            216 hours ago

            I didn’t know that, but it makes sense. I like it