- cross-posted to:
- oldschoolminecraft
- bachasig
- cross-posted to:
- oldschoolminecraft
- bachasig
cross-posted from: https://lemmy.world/post/2933013
Minecraft Indev version had a feature called “isometric screenshots” which took an isometric screenshot of your world. Because the world wasn’t infinite at that time, it took the screenshots easily. It still can be done in modern minecraft hovewer, with some plugins.
I know but notch himself called them “infinite” which is why I worded it like that. And they are practically infinite so does it matter enough to comment about it?
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You just love to be a smartass do you CookieJarObserver?
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I just used the official wording written by notch.
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Does it matter?
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It does not because %99 of people that encounter this post probably doesn’t care if minecraft worlds are actually infinite or not.
Nope, it doesn’t
Its not a physical world, so how would it be physically impossible?
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You can just use some kind of programattic generation to make an infinite world.
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Games don’t load the entire world onto disk at once. So as long as you save however that world was seeded, the only variables you need to worry about are whatever permenant interactions the users has had with the world.
Because this is how normal people refer to the current world generation. It’s not infinite, but it’s near enough from our perspective that it may as well be.
Technically, yes. However, for all intents and purposes, Minecraft worlds are functionally infinite.
Literally nothing in computers is infinite, there are a finite number of bita
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