Haru to Steam [email protected]English • 1 year agoSteam Deck OLED Plays Better Than Steam Deck LCD: Big Input Lag Reductionswww.youtube.comexternal-linkmessage-square22arrow-up1142arrow-down14 cross-posted to: [email protected]
arrow-up1138arrow-down1external-linkSteam Deck OLED Plays Better Than Steam Deck LCD: Big Input Lag Reductionswww.youtube.comHaru to Steam [email protected]English • 1 year agomessage-square22 cross-posted to: [email protected]
minus-square@[email protected]linkfedilinkEnglish-2•edit-21 year ago playing at 30fps What kind of masochist would inflict that on themselves?
minus-squareDomilinkfedilink6•1 year agoThe kind of person that wants to play Elden Ring on the go but can’t because the input lag is too damn high.
minus-square@[email protected]linkfedilinkEnglish2•1 year agoI’ve not played it, wasn’t there a big story when it came out that the performance was better on Deck than any other PC setup?
minus-square@[email protected]linkfedilink3•edit-21 year agoValve patched proton so on Linux in general it performed better until either the game or GPU drivers got an update.
minus-squareFubarberryMlinkfedilinkEnglish2•1 year agoIf I remember right, there was stuttering from the DX12 implementation that valve was able to fix. I don’t know about input lag though.
minus-squareJohnEdwalinkfedilink3•edit-21 year agoSaves a ton of battery life, and if 30fps matters or not depends entirely on the game.
minus-square@AnUnusualReliclink2•1 year agoI haven’t used it that much at 30 fps, maybe that’s why I never noticed.
minus-square@[email protected]linkfedilinkEnglish1•1 year agoSame, I only once had to drop to 40 or 45 (whichever is the frame rate that works quite well with the deck’s screen refresh rate)
What kind of masochist would inflict that on themselves?
The kind of person that wants to play Elden Ring on the go but can’t because the input lag is too damn high.
I’ve not played it, wasn’t there a big story when it came out that the performance was better on Deck than any other PC setup?
Valve patched proton so on Linux in general it performed better until either the game or GPU drivers got an update.
If I remember right, there was stuttering from the DX12 implementation that valve was able to fix. I don’t know about input lag though.
Saves a ton of battery life, and if 30fps matters or not depends entirely on the game.
I haven’t used it that much at 30 fps, maybe that’s why I never noticed.
Same, I only once had to drop to 40 or 45 (whichever is the frame rate that works quite well with the deck’s screen refresh rate)