• @TheSambassador
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    371 year ago

    His stories are mostly over the top nonsense, but sometimes that’s fun. Also, for a “AAA” studio director, he’s willing to take some VERY big experimental swings when it comes to gameplay. Death Stranding has it’s problems, but it’s very unique. That’s worth some points.

    • @Cybersteel
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      11 year ago

      DS has an apparent lack of life serviceability despite being a triple a.

    • verysoft
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      1 year ago

      He takes no more ‘experimental swings’ than hundreds of indie developers. The only difference is, his studio has the money for the marketing campaigns.

      • @[email protected]
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        181 year ago

        You seem to be agreeing and just repeating one of their points, but I get the impression you were trying to disagree?

        • verysoft
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          51 year ago

          Aha, yeah I realise my mistake now. I was tired so I will let myself off.