• @[email protected]
    link
    fedilink
    English
    19 months ago

    I think it depends… Definitely with 2d games, but for instance, the heads and fists in Goldeneye (N64) always looked blocky

    • @[email protected]
      link
      fedilink
      English
      19 months ago

      Playstation textures used a lot of dithering. Composite connections blurred them out, but they look awful on modern displays.