• @Donjuanme
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    14610 months ago

    Pc gamers when their 350$ handheld laptop has a bigger library, more backwards compatibility, and cross platform access without any monthly subscriptions.

    • Programmer Belch
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      6510 months ago

      Don’t forget the mods, console fanboys only get their approved mods while PC gets the wild west experience

      • @Landless2029
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        1610 months ago

        Don’t forget console commands to work around a bug in a quest. Or summon items. Or respawn accidentally killed NPCs.

      • @daellat
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        210 months ago

        If I can’t play stalker gamma on it it’s basically worthless

    • @Damionsipher
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      3410 months ago

      I can pirate very easily too - probably saved me about $3k in game costs alone while still having a way larger legit library than 99% of Consol owners

      • @Aleric
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        410 months ago

        I’ve had three gaming PCs and spent maybe $10K in computer parts in the last fifteen years. I know I’ve definitely saved more than that versus having a console.

        • @[email protected]
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          10 months ago

          If you got every major console of one manufacturer during those 15 years you’d have like 3 consoles. That’s less than 2k

          • @hdnsmbt
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            810 months ago

            Now factor in the game costs. The thread is about piracy.

            • @[email protected]
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              210 months ago

              They only talked about “computer parts”. In any case, I highly doubt most ppl would spend 8k on console games.

              • @hdnsmbt
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                210 months ago

                8k over 15 years comes out to about 9 games per year. Not that doubtful at all. In any case, the point is piracy gets you more games for less money.

          • @[email protected]
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            010 months ago

            Well, normally I wouldn’t have to wait to pirate something. So I think the current situation is pretty bad

        • voxel
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          10 months ago

          why is denuvo hard to remove tho?
          yeah, there are a lot of traps embeeded in obfuscated code (a total mess and really hard to reverse engineer)
          … but in the end it still has to interface with some service to check for license ownership or obtain some sort of token for decryption, why not hook that or find a way to reuse tokens across multiple machines?