• @dustyData
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    95 months ago

    The sequel was given way more manpower, experience, and money right from the start.

    Which was then squandered by bad management by scrapping almost two years of work to startover with entirely different staff. Let’s not kid ourselves, from a managerial POV, KSP2 is a perfect template of all the “what to do to ensure a video game fails at launch”.

    • @[email protected]
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      55 months ago

      Couldn’t agree more. What really hurts is KSP is one of a kind. There’s nothing else like it. Hopefully someone out there pulls a City Skylines and makes a successor.

      But even the sequel to that game was botched… So who knows.

      • @dustyData
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        5 months ago

        The problem is the corporate greed. But anyways, Juno exists. It has the same spirit of accurate spaceship design and flight simulation, even if the tone is distinctly different.

        • Cosmic Cleric
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          05 months ago

          But anyways, Juno exists. It has the same spirit of accurate spaceship design and flight simulation, even if the tone is distinctly different.

          Would you happen to have a link for that? My Google-Fu is wanting in trying to find more information about it.

          Anti Commercial-AI license (CC BY-NC-SA 4.0)

          • @dustyData
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            5 months ago

            Juno: New Origins. It is currently on sale on Steam. It’s also developed by like, 8 people or something like that. It’s a ridiculously small team.

            • Cosmic Cleric
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              5 months ago

              Juno: New Origins. It is currently on sale on Steam. It’s also developed by like, 8 people or something like that. It’s a ridiculously small team.

              Thank you! I’ll be sure to check it out.

              Edit: You’re right, it’s on sale for only $8. I picked it up.

              (BTW, I don’t work for anyone, not getting a cut from any of its sales, etc. etc.)

              Anti Commercial-AI license (CC BY-NC-SA 4.0)